GR4YB34RDD
New member
- Local time
- Today, 19:58
- Joined
- Feb 15, 2025
- Messages
- 3
Hi, My name is Daniel, or DD to some people.
Nice little forum going on here.
Anyways. I am not sure why i even tried it. Since i am a total noob at this stuff. That said. I had an idea one day. To make a game...
I can only imagine how refined and slick your attempts at this game would be.
I am interested to see how people approach a specified objective/goal in there own different ways.
What i thought would be something fun to do for shits and giggles actually turned out to be a total fkin nightmare.
That said, It helped me learn some new things. Namely using a for loop to specify control attributes.
This took me so long I tried to streamline as much of the code for this project as i could but in the end, i think i burned out.
I could never find out an easy way to work with spaces in a multiple word hangman. I am sure the answer lies in the Chr function,somewhere...
This was a total ballache to make so before you try it, I wish you goodluck
As i had issues working with spaces within multiple word hangman answers i copped out and used # instead of spaces between each word.
When my head is a little less fuzzy i will try and rethink some of the design attributes and methodologies.
I nearly gave up several times half way through trying to make this fecking game.
I am a total noob so this was actually a great learning curve to turn a task/objective/idea into reality... Well, Sort Of.
Functionality
Pick pre defined word sets that are linked to a combo box.
Load Pre Defined Hangman Answers that are comprised of anything up to 24 characters. Including Spaces or # or whatever and however many words you can fit into 24 character slots.
Letter evaluation and subsequent processes when entering a letter into a Guess Box. Either succesfull letter or hangman stage trigger.
I smashed my head against the wall so many times trying to figure out how to get some of the processing to work and random type mismatch errors and such like.
What seemed like a good idea and something fun to do at the time turned out to be the total opposite...
We live and learn though eh. I got there in the end! Wait there is an end without an If, argghhhhhhhhhhhh. lol
Regards,
DD
Nice little forum going on here.
Anyways. I am not sure why i even tried it. Since i am a total noob at this stuff. That said. I had an idea one day. To make a game...
I can only imagine how refined and slick your attempts at this game would be.
I am interested to see how people approach a specified objective/goal in there own different ways.
What i thought would be something fun to do for shits and giggles actually turned out to be a total fkin nightmare.
That said, It helped me learn some new things. Namely using a for loop to specify control attributes.
This took me so long I tried to streamline as much of the code for this project as i could but in the end, i think i burned out.
I could never find out an easy way to work with spaces in a multiple word hangman. I am sure the answer lies in the Chr function,somewhere...
This was a total ballache to make so before you try it, I wish you goodluck

As i had issues working with spaces within multiple word hangman answers i copped out and used # instead of spaces between each word.
When my head is a little less fuzzy i will try and rethink some of the design attributes and methodologies.
I nearly gave up several times half way through trying to make this fecking game.
I am a total noob so this was actually a great learning curve to turn a task/objective/idea into reality... Well, Sort Of.
Functionality
Pick pre defined word sets that are linked to a combo box.
Load Pre Defined Hangman Answers that are comprised of anything up to 24 characters. Including Spaces or # or whatever and however many words you can fit into 24 character slots.
Letter evaluation and subsequent processes when entering a letter into a Guess Box. Either succesfull letter or hangman stage trigger.
I smashed my head against the wall so many times trying to figure out how to get some of the processing to work and random type mismatch errors and such like.
What seemed like a good idea and something fun to do at the time turned out to be the total opposite...
We live and learn though eh. I got there in the end! Wait there is an end without an If, argghhhhhhhhhhhh. lol
Regards,
DD